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 UAE4ARMreleaseBack
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Rating:
   (8 votes)
Website:-
Maintainer:TomB
Version:3.5.0.1
Filesize:6.94 Mb
Category:Game
Sub-Cat:Emulator
Redistribute:Allowed
Added:Oct 3, 2015
Updated:Sep 9, 2017
Downloads:4061
Package Author: TomB
Description:
A fast and optimized Amiga 500 and Amiga 1200 Emulator
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UAE4ARM ver: 3.5.0.1
Author: TomB
Website: -
Description:
A fast and optimized Amiga 500 and Amiga 1200 Emulator

Licenses:
GPL
Additional Info
Changes 2017-09-09 (TomB):
- Merged lot of changes from WinUAE 3.5.0
- Added panel "Quickstart"
- Fixed bug when first click in popup window was ignored
- Support for more compression formats: xz, fdi
- Support for disk write protect
- Support for HD write protect
- Support for Action Replay
- Support for A600/A1200/A4000 IDE controller
- Support for Superhires
- Support for A4000 motherboard/processorboard RAM
- Support for CD32 fmv module
- Better handling of cpu fastest possible (less frameskips and less audio hickups)
- Fixed loading new config (now using same method like WinUAE)
- Display message instead of crash in some situations
- More cleanup of threads/pipes/mutex
- Fixed possible segfault and bus error on two locations
- Now using gcc 7.2 with profiler
- Added help page for every panel in GUI (Help button or F1)

Changelog 2016-09-24 (TomB):
- Merged lot of changes from WinUAE 2.8.1
- Fixed graphic glitches caused by borderblank
- Fixed bug in navigation through quit button
- Keys V and W were switched
- Compiled with gcc 6.2

When PND is installed, read documentation on Pandora in "Documentation->UAE4ARM ReadMe".
Preview Pics
Comments
TomB
28/10/2015 15:24 UTC
v1.0.0.2
"State of the Art" makes heavy use of copper in some parts. This code was changed and is more accurate but a bit slower now. Using frameskip and CPU to 700 MHz and there is no slowdown anymore.
ekianjo
28/10/2015 08:38 UTC
v1.0.0.2
In State of The Art, the slowdowns occur only when you have the color gradients in the background - all other effects run fine, but for some reason those seem to slow down the emulation a lot.
ekianjo
28/10/2015 08:37 UTC
v1.0.0.2
TomB, I was not using hires mode, I noticed this aspect ratio issue when playing Battle Squadron.
TomB
28/10/2015 06:08 UTC
v1.0.0.2
State of the Art demo: Have to check this... not appearing in the correct aspect ratio: I think this was also in previous version when you use hires mode (more than 600 pixel width)
ekianjo
28/10/2015 01:07 UTC
v1.0.0.2
Second issue: when clicking on SELECT to change input mode, the pictures on screen for mouse/joystick/etc are now not appearing in the correct aspect ratio.
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