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 Snes9x4PreleaseBack
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Rating:
   (44 votes)
Website:www.gp32x.com/board/...
Maintainer:Ivanovic
Version:1.39ff.20120226.1
Filesize:2.45 Mb
Category:Game
Sub-Cat:Emulator
Redistribute:Allowed
Added:Mar 31, 2011
Updated:Feb 26, 2012
Downloads:10902
Package Author: snes9x team / SiENcE / skeezix / Ivanovic / other contributors
Description:
Super Nintendo (SNES) emulator for the OpenPandora, derived from Snes9x4d (Dingoo) port.

This SNES emulator is running pretty well; for now there are no ASM CPU cores in place, so try overclocking to keep speed up where needed. This might be remedied once someone finds the time and energy to work on things (patches are welcome! ;) ). This emulator should run all games at full speed pretty easily if you overclock a little. Press SPACE to bring up the menu. The menu lets you change scaling mode, save and load states, quit, ...
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Additional Info
Changes in "1.39ff.20120226.1" compared to "1.39ff.20111215.3":
* Finally fixed OS Version detection.
* Changed default scaling mode to "2x2 no-AA" to make sure that the emulator always starts even if problems with hardware acceleration might occur (eg. with the experimental kernel or further problems due to libSDL and the OS version).

Changes in "1.39ff.20111215.3" compared to "1.39ff.20111215.2":
* Switched to the latest libSDL from notaz as of his thread, not the same as in the firmware. Also changed to script invoking it so that the lib is actually preloaded correctly.

Changes in "1.39ff.20111215.2" compared to "1.39ff.20111215.1":
* Compiled using a more recent toolchain (including additional compiler flags).
* Detect the OS version and use the system libsdl if >=HF7 is used.
* Ship the latest libsdl from Notaz as of SuperZaxxon Beta 1.1.

Changes in "1.39ff.20111215.1" compared to "1.39ff.20111213.1":
* Added a "toggle turbo mode" key and mapped it to 't' on the keyboard.
* Added a battery level indicator in the menu.
* Increased the number of savestate slots to 10 (instead of 4).
* Updated preview pics.
Preview Pics
Comments
zapman
05/12/2011 17:54 UTC
v1.39ff.20111205.1
yes, the "start" button shouln't be the only option to start a game but why not use it? atm you have to push the start button on the touch screen but the real start button does nothing. also every time I want to scoll though 120roms I have to do that with the touch screen but it's uncomfortable.
Ivanovic
05/12/2011 15:24 UTC
v1.39ff.20111205.1
Hmm, I am not sure about changing the button layout in pickle launcher, especially not to "start" for starting the games since that one is very uncomfortable. With the latest release hardware scaling is possible for every rom (LowRes as well as HiRes!).
zapman
05/12/2011 10:37 UTC
v1.39ff.20111204.1
wow, the scaling looks awesome, thank you very much! could you also update the pickle launcher buttons to make more sense? pandora x/y buttons should be pageup/pagedown as always. "a" button should be dir down, "b" button directory up. also pushing "start" should start a game. thx again!
Ivanovic
04/12/2011 21:18 UTC
v1.39ff.20111204.1
@zapman and others: Non integer scaling was now added hardwarebased (for "low res" games) using notaz libsdl.
Ivanovic
10/10/2011 14:31 UTC
v1.39ff.20111010.2
@sukhiextreme:Now it should be enough to change settings once. Afterwards it should automatically load your last settings regarding display setup, the safestate slot used, frameskip, ...
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