Back Story:
This game started development way back before any Pandora's shipped. The idea was put forward for a community built game. We decided that anyone could provide a mini-game for the game, it just had to be playable. We would do extra debugging and provide a game framework for the minigames.
To test builds had to be sent to those with dev boards where pc debugging wasn't possible. But for day one when an actual release Pandora was in the hands of a preorderer PandoraPanic! was available to play.
I would like to thank everyone that collaborated to make this possible!
-PokeParadox.
Preview Pics
Comments
pokeparadox 12/10/2012 21:30 UTC v1.0.1.3
GPLv3 is the license - Pnd will no be updated until there is something worth updating.
onpon4 05/10/2012 13:09 UTC v1.0.1.3
Can you please specify a license for this game in the standard licenses tag of the PXML?
Prometheus 26/05/2011 18:28 UTC v1.0.1.3
This game is always guaranteed to bring a smile to my face, so, PandoraPanic! team, consider this a thankyou for producing a genuinely amusing game. :)
pokeparadox 06/04/2011 02:18 UTC v1.0.1.3
Blue Protoman... some people complained that the pauses were not long enough... But I agree. A resource manager for Penjin could help reduce load time but there is also a slight delay to show the GUI.
Blue_Protoman 31/03/2011 15:24 UTC v1.0.1.3
It'd be better if the loading times between games were shorter.
12/10/2012 21:30 UTC
v1.0.1.3
05/10/2012 13:09 UTC
v1.0.1.3
26/05/2011 18:28 UTC
v1.0.1.3
06/04/2011 02:18 UTC
v1.0.1.3
31/03/2011 15:24 UTC
v1.0.1.3