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 Otho RobotreleaseBack
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Rating:
   (6 votes)
Website:stabyourself.net/ort...
Maintainer:ptitSeb
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Version:1.0.0.01
Filesize:8.47 Mb
Category:Game
Sub-Cat:LogicGame
Redistribute:Allowed
Added:Jun 2, 2014
Updated:Jun 2, 2014
Downloads:746
Package Author: ptitSeb
Description:
Ortho Robot
by Stabyourself

Literally bridging the gap between 2D and 3D games, Ortho Robot is a perspective based puzzle game, where you flatten the view to move across gaps. Your objective is to reach the ending green block (either by standing directly on it or standing on it in relative space). For some extra challenge, try to collect all coins and perfect your time, steps and number of warps.

Features
* Zero copyright infringement: Really!
* 16 levels: Each more frustrating than the last!
* Mind bending space warping: Not for the light hearted
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Package Contents (1) (hide/show)
Additional Info
Here is Ortho Robot, by Stabyourself

This is a puzzle game, where you have to rotate the view to make your little robot get to the green zone.

This game use glshim, and use Löve 0.8.0. This version is compiled with LuaJIT, for more speed, and I finaly fixed the mouse issue I had for games that open screen size > Pandora screen (this one wants a 1024x768 screen).

History log
=========
Build 01
----------
* Initial build
* Löve use LuaJIT

A thread is open here: http://boards.openpandora.org/topic/16432-ortho-robot/
Preview Pics
Comments
alxm
10/10/2015 02:30 UTC
v1.0.0.01
Stabyourself.net games rock and so do the Pandora ports. Perspective control with the nubs in mouse mode works alright, but I wish you could use dpad and buttons to navigate menus.
rygD
24/06/2014 19:31 UTC
v1.0.0.01
Cool idea. I really like this one.
ptitSeb
10/06/2014 06:22 UTC
v1.0.0.01
@nobgu: I cannot make mouse grabbed, as that would probably kill the touchscreen handling, and I consider that the touchscreen is the best way to play this game.
nobgu
10/06/2014 05:52 UTC
v1.0.0.01
Also it would be nice to have the mouse grabbed in relative motion mode inside the level as to not have movement constrained by the screen edges.
nobgu
10/06/2014 05:41 UTC
v1.0.0.01
Scrap that idea. How about having the left mouse button always pressed virtually, mouse on right nub, and pressing the left shoulder button releases the left mouse button temporarily?
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