C/C++ Development Toolsver: 4.3.6.0 Author: GNU Fondation Website:gcc.gnu.org Description: C/C++ compiler with development tools and firmware libraries which builds binaries without external dependencies, custom kernels and kernel modules.
Changelog:
- added imake
- added several missing *-dev packages
14/01/2015:
- added jam (just another make) tool
- added gdk-pixbuf-loaders for most popular formats (BMP ICO GIF JPEG PCX PNG)
- fixed xorg pkg-config files, added xorg-macros
- small fixes here and there
- added tools to build .ipk and .deb files (equivs and ipkg-utils), untested
- added cython, bazaar, mercurial, python-setuptools and zc.buildout
26/12/2014:
- added scons build system
- svn now supports http and https repositories
- added several dev packages
- improved addipk script
- the package is now compressed with XZ compressor
28/11/2014:
- fixed inst-kernel.sh script (no buggy messages)
- upgraded git (2.1.0) and svn (1.7.18)
- added gdk-pixbuf-dev package
*** cdevtools v2 starts here ***
28/09/2012: Added python setuptools, python-dev, and some python modules. Python apps should now be buildable with standard Python setup (documentation shows how to build Pogo as an example).
Forgot to mention: also includes Cython 0.17.
*--*
This PND aims to provide a viable method of compiling C/C++ programs, without altering your system. Placing it on an ext2-formated card is highly recommended (and is required for 'addipk' to work).
Is it possible to submit libraries to be added to this package? I recently updated my Squirrel build for Pandora.
dimag0g 02/03/2015 11:13 UTC v1.0.2.0
@ibisum PtitSeb's version is present in the script, you'll need to uncomment it to use. My understanding is that linuxbosh's version is the reference, and since both contributors keep adding features, neither version is 'better'.
ibisum 28/02/2015 20:12 UTC v1.0.2.0
@dimag0g thanks .. good to know. It'd be great to get this in the OS as an official 'built-in' library sooner or later .. wonder how long it'll take until that happens .. in the meantime, thanks for the script. BTW, isn't ptitSeb's version better? :)
dimag0g 28/02/2015 20:01 UTC v1.0.2.0
@ibisum glshim changes quickly, so I figured I'd leave users the option to get it from git. Just run $CDEVROOT/setup/inst-glshim.sh and you'll get the latest version fetched from git, compiled and installed.
ibisum 14/02/2015 16:59 UTC v1.0.2.0
Is glshim in this by now? Would be great to have the ability to use this to do ports of GL games ..
23/02/2017 16:42 UTC
v1.0.2.0
02/03/2015 11:13 UTC
v1.0.2.0
28/02/2015 20:12 UTC
v1.0.2.0
28/02/2015 20:01 UTC
v1.0.2.0
14/02/2015 16:59 UTC
v1.0.2.0